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  1. T

    FSD Beta 10.12

    some failures from today: * crested a hill just as a waymo was pulling onto the road; there was plenty of space to slow down and follow the Waymo (almost fully in the lane when I saw it for the first time), but the beta decided it needed to pass the slower-moving car despite the next...
  2. T

    FSD Beta 10.12

    Ooh I had one of those this morning. Same intersection as where I observed this behavior last time. Simple 4-way intersection. Red lights clearly marked on the UI and shown as "relevant". Car kept lurching forward.
  3. T

    Elon: FSD Beta tweets

    The ever-elusive single stack? 🧐
  4. T

    FSD Beta 10.12

    My guess: 1) this "changing lanes away from cones" message is generic and pops up whenever the car sees an obstruction ahead (not cone related). For example, before it goes around double parked cars. I thought it was misidentifying cones at first but they seem to be reusing the same behavior...
  5. T

    FSD Beta 10.12

    Found a spot on another freeway where the car anticipates a stop sign from quite some distance. Definitely a regression because it did not do this on the previous version.
  6. T

    Horses, dogs, and deers(sp), oh my!

    Presumably the animal classification will feed into some probabilities of "car needs to panic brake" or "car should slow down" type behavior, if they end up feeding this back into some model of behavior. The actual useless one (IMO) they were working on was detecting surrounding Teslas and their...
  7. T

    FSD Beta 10.12

    Took this route again, freshly washed car, got the same result. In one direction the stopline was roughly placed over an intersection below the freeway, but the one on the way back was somewhere in between surface streets so not sure if it's a GPS issue. Also it was definitely anticipating a...
  8. T

    AP/FSD scared of the dark?

    I’ve seen this; hasn’t happened recently - last time was maybe a couple FSD beta versions ago when traveling on a particularly dark freeway. The car would say that the right-hand pillar camera was obstructed, but as soon as I caught up to another car on the right side the message would go away...
  9. T

    4.0 Cameras

    Yeah, pretty sure there are no more retrofits for the current “FSD Computer (v1)”, particularly considering reports that the current version with the Ryzen MCU board can’t be retrofit (different voltage, harnesses).
  10. T

    4.0 Cameras

    Pretty sure this is attempting to refer to HW3 vs. HW4 with those 3.0 and 4.0 designations
  11. T

    Autonomous Car Progress

    You'd be surprised - different cities have different surcharges for transportation services, you might have origin/destination-based charges e.g. airport fees, etc. Of course geofencing + operating in a small set of cities keeps it simpler but complexity is inevitable.
  12. T

    FSD Beta 10.12

    Couple bad behaviors of the day: * Almost ran a red light. Stale yellow, car showed no signs of slowing down. The light actually turned red right when I started braking manually. Once stopped I waited a few seconds and re-engaged FSD, and it lurched forward like it was ignoring the red light. I...
  13. T

    FSD beta expansion to new beta testers June 2022

    Wasn’t the case previously… my previous 3 was in EAP but they never gave me fsd beta
  14. T

    FSD Beta 10.12

    Few more drives; overall on average it’s better than 10.11.2 for me due to its added confidence in many situations, but often this confidence is misplaced. * Stops short of some intersections with or without pedestrians, definitely a regression. With pedestrians it brakes hard even when it can...
  15. T

    FSD Beta 10.12

    Second hand info from people I know that were interviewing recently - Tesla recruiters were selling remote work as recent as the last couple months
  16. T

    FSD Beta 10.12

    By scoping the language down to the kind of human driver they’re benchmarking - someone driving for the very first time perhaps? By that measure I think it’ll be superhuman by end of year as promised ;)
  17. T

    FSD Beta 10.12

    First couple drives on simple routes: * nice to see it recognize and react to open doors * still wanders into the middle of unmarked roads at random * phantom braking still a constant menace in the city; sometimes it’s somewhat explainable (eg trying to yield to pedestrians who aren’t crossing)...
  18. T

    FSD Beta 10.12

    Even wider push now, with 730 installs pending on Teslafi. Mine's downloading finally
  19. T

    FSD Beta Videos (and questions for FSD Beta drivers)

    FSDb swerves right when crossing intersections when in the right lane, so I’m not convinced that approach alone would solve it fully. It’s a bit better in 10.11.2 though so maybe further improvements to the new lane logic will help
  20. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    I want it! 10.11.2 isn’t what I would call usable out here, so 12.2 will be a wash at worst :cool:
  21. T

    FSD Beta 10.12

    Apparently not.... which means give it to us already Tesla ;)
  22. T

    FSD Beta 10.12

    Not missing out on much besides some energy prediction stuff improvements, see this thread:
  23. T

    FSD Beta 10.12

    Supposedly this release has v11 in shadow mode? 🤔 (See the tweet before the one this responds to)
  24. T

    FSD Beta 10.12

    However later on in the video it gets jerky on other turns lol
  25. T

    FSD Beta 10.12

    Love the random blinker around 3:30 - classic. Doesn’t look like it behaves much differently than 10.11.2, at least within the situations represented in that clip. Looking forward to checking it out in my common routes though :)
  26. T

    FSD Beta 10.12

    Looks like turn signals are now shown in the updated visualizations:
  27. T

    FSD Beta 10.12

    On the one hand it could mean that we see a wider release sooner (they are iterating fast), on the other - if this has so many issues that they ran into them quickly, I hope the rest of us are not stuck waiting for 10.13 after all
  28. T

    FSD Beta 10.12

    10.12.1 already? I see 2022.12.3.15 has popped up on teslafi, with the sole user being previously on 2022.12.3.10 (10.12)
  29. T

    Elon: FSD Beta tweets

    Not an fsd beta tweet but looks like this will likely be 85mph:
  30. T

    Elon: FSD Beta tweets

    Apparently also increasing the speed limits in 10.12:
  31. T

    Elon: FSD Beta tweets

    99% of the way there, 99% of the way to go? ;)
  32. T

    FSD Beta 10.12

    Hopefully the extra debugging means we get 10.12 and not 10.12.2 in another like 4 weeks…
  33. T

    Elon: FSD Beta tweets

    I can't believe you're ignoring "wide release" :cool: Is.... * beta releasing to employees / limited testers over the weekend and wider beta group next week (e.g. beginning of week per typical schedule)? * beta going to new FSD beta testers who did not have beta before (in addition to other beta...
  34. T

    FSD Beta 10.11

    Today 10.11.2 was in such deep slumber that even the cameras didn’t work for the first couple miles - all-black output from the reverse and repeater cameras. GPS also broke. Reboot did nothing, but I kept driving. Eventually GPS, cameras, visualizations, and finally FSD came up, halfway to my...
  35. T

    Service Center wont honor repeater warranty

    Some real-world analysis to support your point: tl; dr; it shouldn’t have that much effect on FSD, surprisingly
  36. T

    Elon: FSD Beta tweets

    Looking forward to the open doors visualizations. I hope they can also finally decide whether to show speedbumps or not - they keep coming in and out (currently out in 10.11.2)
  37. T

    "There's going to be a dedicated robotaxi, it's going to look quite futuristic"

    Yeah, if the lead time on Zoox and Cruise robotaxi reveals are any indication - it would be another handful of years before they are seen on the roads.
  38. T

    "There's going to be a dedicated robotaxi, it's going to look quite futuristic"

    Similar to the robot that was a person in a morphsuit, will it be a Model Y with some cardboard taped to it? :)
  39. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    I also noticed the beta starting to veer left more often before some right turns that don't really need it. It's like there is some threshold of visibility or how sharp a turn is where it starts doing that
  40. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    Another puzzling lane selection issue (10.11.2) - merged left to follow route (correct, right lane is a freeway entrance), stopped at red light behind some cars, then while waiting for the green light it completely forgot why it was in the left lane and attempted to merge right once the light...
  41. T

    FSD Beta 10.11

    Mine will signal lane changes on occasion but not go for it as well. And it definitely tries to dive into random lanes sometimes, claiming to want to follow route, even though it either doesn’t need to or doing so would actually put it on the wrong route. Usually it only shows the lane change...
  42. T

    FSD Beta 10.11

    The turn indicators are definitely more chaotic in this version. For example, signaling right when approaching a traffic circle even though it needs to take the second ”exit”, or using turn indicators to follow curves on a private road where it could mean I’m about to turn into a parking lot...
  43. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    More 10.11.2 impressions: * I think they left the "Merging away from cones" message for any kind of "going around obstacle" case - I got the same message earlier today as it merged left to go around a car that was parked and partially obstructing the lane. Previously I saw it as it was preparing...
  44. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    I did find on previous versions it will sporadically behave either well or badly. Maybe I got a few good samples on the first day haha. Only saw one "creeping for visibility" into a right-hand turn on a 2-way stop (25mph cross-street) followed by a full stop after completing the turn because it...
  45. T

    Wiki MASTER THREAD: Actual FSD Beta downloads and experiences

    10.11.2 impressions off several drives today, compared to 10.10.2: Improved: * Seems to take 4-way stops better when there aren’t many cars around - doesn’t wait as long * Somewhat smoother; for example if you engage it while moving, there is no longer a jerk as the car accelerates to the set...
  46. T

    FSD Beta 10.11

    Finally installing as well, coming from 10.10.2. Definitely a longer install than usual…
  47. T

    FSD Beta 10.11

    Feels like every recent version has been a step back in some way for some people o_O 10.8.1 felt like a regression in some ways until 10.10.2 came along, and now I just don’t use it while I wait for 10.11.2 or 10.12 or whatever they send next
  48. T

    Elon: FSD Beta tweets

    hopefully this also includes those of us stuck on pre-10.11 code outside Canada
  49. T

    Elon: FSD Beta tweets

    Many of the trams have 2 cars and yeah they all show up as a bus on the visualization (or 2 buses)

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