I wrote about this in another thread today. I have had this same problem several times: a couple of times when a car was stopped waiting for oncoming traffic in the opposite lane in order to make a left turn, and a couple of times where multiple cars were lined up for a red light, but my car could not see the cars in front of the stopped car or the actual stop light. In each of these cases the car stopped, but then very quickly assessed the car in front was "parked" and it needed to cross the double-yellow line and go around, despite the fact that there was oncoming traffic in the opposite lane. This is not a feature - it's a serious bug! I sent a specific email with the dates and times to Tesla FSD beta team to point it out.
My 2 cents: we don't need this level of FSD to go around parked cars on two lane roads. If the car comes across another car it thinks is parked in the lane on a road with a double-yellow line, it should just sit and wait it out. If the driver wants to go around, they can disengage and do it. Why not figure out how to keep the car from constantly braking and accelerating for no reason or stay in its own lane when turning to the right on a curvy road before you teach the car to go around cars stopped in a two-lane road with a double yellow line? It makes no sense at all to me. There are plenty of things they haven't implemented yet, like recognizing and slowing down for school zones or making left-hand turns on a blinking orange arrow. And these are a lot less likely to get you killed than crossing the double-yellow line into oncoming traffic to go around a "parked" car.