I do agree with that. But the 3/Y doors, without any motorized parts, are much less expensive probably more durable.Honestly, I think that makes it even worse. Not that this is some major complaint, but it sounds like the door handles on the 3/Y are even less intuitive than the ones on the X.
What I am saying is that some people will be extremely confused by ANY change, no matter how well done. There very well may be ways Tesla could improve their design(like the recent change to label the button), but that is never going to stop a lot of people from having a hard time.Maybe this isn't your intention, but this feels a lot like what we call "blaming the user" in software. If one person doesn't get it, maybe they're dumb, but if everyone doesn't get it, it usually means it wasn't actually designed well. Breaking the patterns people are used to is fine, but if they don't see any familiar hints as to how to open a door, they'll understandably get stuck. Your ability to get into a car shouldn't depend on your willingness to "explore" - a car's door handle shouldn't be a game or a puzzle box.
Sure you could avoid the problem by never making changes, but sometimes the benefits from changing something outweigh the confusion it is going to cause.
IMO, the fact that my 2 year old was able to look at the door and immediately figure out how to open it says that while the design may not be perfect, it is not excessively difficult to figure out. It is just different than what many people are expecting.
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