EVNow
Well-Known Member
I’ve to say a lot of humans would have a success rate of less than 90% - even on easier ULTs.I guess since I extracted a beer from you already I should just go along and go with this bet on 10.69.1 as well (do you want to bet on one at a time?). Or we can stick with just 10.69.2, but that gives me a chance to bail…. Conditions:
I believe that FSD Beta 10.69.2 will have less than or equal to 90% success on Chuck’s UPLs described below:
1) Attempts with no traffic at all on the visualization in the relevant directions during the decision phase don't count.
2) Car has to go at the first opportunity when a decent human driver would go, when there is a 5-second opening or greater. No honking allowed from other drivers (failure for that).
3) The car cannot cause any other car to slow down or react at any point in the maneuver (by creeping too far, moving forward at the wrong time, etc.) Including if it stops halfway through in the median - it cannot result in any car slowing or yielding to it (for good cause), or anything like that. Prudent defensive driving by other drivers when the vehicle is stationary and in the correct spot is allowed; we can’t help other drivers being courteous or cautious.
4) The car can't do anything incorrect, like stopping in the first lanes of traffic (even if there is no one coming) to wait for traffic from the other direction. No stuttering, sticking partially into lanes, and if median is used, must properly sit in the median with correct buffer zones (no lane position changes performed by passing traffic), etc.
5) Interventions including accelerator application count as failures.
6) All unprotected left attempts count.
7) Must be greater than 10 attempts. Roof-mounted video from Chuck of car surroundings must be provided (there were a few dark videos done last time which we ignored).
Turns will regularly cause changes in the behavior of other cars. Just think how many times you have to slow down because someone is turning in front of you.