Model 3s are relatively new, but Tesla isn't. They have had many years to refine the software development / features targeting, I think. I think there is a danger of giving them too much "startup" credit.
Each new update seems to have had a decent amount of dev time spent on games. I appreciate everyone is different, and I am in a minority I guess where if I had been out and about public charging I probably wouldn't sit in the car anyway, I'd go for a walk, or in pre-COVID days I would've gone to the pub and had some food while charging, etc. I haven't played any games in my Model 3 and I don't have any plans to. It's just not an environment I would choose to be in for extended periods of time when I could either just go in the house or - if in public - grab a coffee or something.
Clearly though Tesla seem to think a significant amount of their customer base spent every waking moment in their cars. Perhaps they do in the States? I guess there are places you might supercharge where there isn't anything practically nearby, I dunno.
There are a bunch of things that I think are fundamentally wrong with the car, stuff that ought to be pretty easy to fix or at least spend some quality time working on. Auto main beam is laughably bad - and on a car that is supposed to "see" things everywhere, more than other cars, the fact it can't see brake lights or even register ambient lighting (e.g. travelling through villages with street lighting) beggars belief. There's other stuff, super simple things, like gapless playback on USB tracks. Why hasn't it been sorted? I can only assume it's not as interesting as an update to Fallout Shelter.