2018 Model 3, LR, Dual Motor, FSD, FSD Beta, 103K miles, 2021.44.25.6
I'm very disappointed in 25.6. I was hoping for significant improvements in driving performance unfortunately there is none and it may have introduced new ones.
I did the normal morning run and it took forever to do a right hand turn out of the side street in the development (no change from other releases). Rather than step on the accelerator I just let it do it’s thing and it took way way to long. Went up to the next corner to make a left at a T intersection onto a secondary double yellow line road. A mail delivery truck was approaching from the right some distance away. Car was taking forever to move up, now a car was approaching from the left, still inching along. Mail truck is nearly on us traveling at 40mph and the car finally decides to pull out. It cut off the mail delivery truck, I had to hit the accelerator to escape it. It had all the time in the world to pull out and didn’t do it until the truck was on top of us. Sad. I waited to see if it would break when the mail truck was this close and the other car closing in on the left, nope it didn’t instead it decided to go. Is the closing speed estimator that far off that it can’t actually determine speed of approaching vehicles?
All the slow downs that were there from previous release are still there. Some slows downs happend at a driveway, which looks just like all the others that it passed without incident, some slow downs there’s just nothing there. It didn’t try to stop at the stop sign on the left hand side of the road this time, but this is a tricky one, some days in previous releases it would and other days not.
A new problem is introduced, crosses the double yellow line for no reason, no cars, no bumps, holes, obstacles, nothing, just crosses the double yellow. It did correct itself after a short distance. That has never occurred in any of the AP or previous FSD Beta’s. A new slow down is now appearing, again there is no traffic or obstacles.
Conclusion, AP still has FSD Beta beat for secondary roads, no slow downs. Yes, you have to manually make the turns yourself but it runs much smoother and does not do warp speed acceleration after making a turn from a stop. FSD Beta takes way too long to execute a right or left turn from a stop. So not really seeing any advantage to 44.25.6 at this time. Let’s wait and see if there is any improvement in the next release. Still doesn't read signs. There are two stop here on Red signs that AP projects on the screen with the stopping line too, 25.6 does not.
I wish they would consider making the camera’s in the windshield able to pivot. I think that would help on seeing further to the left and right and helping with speed estimation. Those cameras are higher up and forward of even a driver leaning forward to look left and right. Seems like an easy solution.
I hope others are having better experiences with their 25.6. Be safe out there.
I'm very disappointed in 25.6. I was hoping for significant improvements in driving performance unfortunately there is none and it may have introduced new ones.
I did the normal morning run and it took forever to do a right hand turn out of the side street in the development (no change from other releases). Rather than step on the accelerator I just let it do it’s thing and it took way way to long. Went up to the next corner to make a left at a T intersection onto a secondary double yellow line road. A mail delivery truck was approaching from the right some distance away. Car was taking forever to move up, now a car was approaching from the left, still inching along. Mail truck is nearly on us traveling at 40mph and the car finally decides to pull out. It cut off the mail delivery truck, I had to hit the accelerator to escape it. It had all the time in the world to pull out and didn’t do it until the truck was on top of us. Sad. I waited to see if it would break when the mail truck was this close and the other car closing in on the left, nope it didn’t instead it decided to go. Is the closing speed estimator that far off that it can’t actually determine speed of approaching vehicles?
All the slow downs that were there from previous release are still there. Some slows downs happend at a driveway, which looks just like all the others that it passed without incident, some slow downs there’s just nothing there. It didn’t try to stop at the stop sign on the left hand side of the road this time, but this is a tricky one, some days in previous releases it would and other days not.
A new problem is introduced, crosses the double yellow line for no reason, no cars, no bumps, holes, obstacles, nothing, just crosses the double yellow. It did correct itself after a short distance. That has never occurred in any of the AP or previous FSD Beta’s. A new slow down is now appearing, again there is no traffic or obstacles.
Conclusion, AP still has FSD Beta beat for secondary roads, no slow downs. Yes, you have to manually make the turns yourself but it runs much smoother and does not do warp speed acceleration after making a turn from a stop. FSD Beta takes way too long to execute a right or left turn from a stop. So not really seeing any advantage to 44.25.6 at this time. Let’s wait and see if there is any improvement in the next release. Still doesn't read signs. There are two stop here on Red signs that AP projects on the screen with the stopping line too, 25.6 does not.
I wish they would consider making the camera’s in the windshield able to pivot. I think that would help on seeing further to the left and right and helping with speed estimation. Those cameras are higher up and forward of even a driver leaning forward to look left and right. Seems like an easy solution.
I hope others are having better experiences with their 25.6. Be safe out there.