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Tesla VR / AR

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It totally makes sense to me that Tesla is working on a VR/AR headset. Elon calls the shots on Tesla investments in special projects, and Elon is a gamer.

Although Elon talks a good game about transitioning the world to sustainable energy, and mankind becoming a multiplanetary species, sometimes I think he’d ditch it all to create the ultimate video game experience.

Elon is the world’s greatest entrepreneurial engineer, and a perpetual 12 year old boy. That unique combination screams VR/AR headset.
 
Before we start talking about heat pumps, I wanted to draw your attention to Apple unveiling their VR/AR headset on Monday. VR and Robotaxis go together like steel and WD40. Some here will deny VRs truth and say nobody will adopt it. Non believers think robotaxis will never happen. Others will say Neuralink is the future. I am confident that ahead of Neuralink, there will be many years where 50% of folk riding Robotaxis will use headsets regularly. Elon may be well positioned as the vehicles are not full of large screens and X app will surely be able to transition well - thoughts here:
Future Tesla UI Integrations

Apple VR more general thread here:
Tesla VR / AR

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VR games while seated in a car with no space around you to swing/move either yourself or the VR controllers sounds awful--Most VR setups require a LARGE space around the user, and sensors to track their movement in that space....as someone who has done VR gaming on a number of existing systems I have to ask if you've ever actually used one to suggest "back seat of a car" as "best" for this?

As does dozens of strangers sharing headsets and controllers (that you'd need to also secure in the vehicle to prevent theft and which will waste a bunch of interior room for people riding but not playing)... or do you imagine everyone is going to carry their own headsets and controllers around just to use in RTs?

That's apart from how you're planning to connect the headset and controllers to the car (rear USB ports are power only in most Teslas, no data- so now you're on wifi, and good luck supporting multiple 4k VR streams, and controller inputs, on the cars wifi) and more importantly WHAT you plan to connect them to- since most Teslas still have MCU 1 or 2 that are absolutely useless for VR... and even MCU3 is useless for 4k VR outside the tiny # of them in S/X that got discrete GPUs.

On top of that, the excellent stereo in the car itself is going be better to enjoy a tv show or movie than the speakers in a VR headset. More comfortably certainly as well.
VR games don't need to you wave your arms. It will be your headset, eventually look like glasses. They won't need car wifi or CPU. Tesla have not gone down the route of large screen directly in front of you.
So no different than a conventional taxi, Uber, bus, or airplane really. You don't see much VR use in any of those do you?
Wait for Apple product in a few years - they will be everywhere.
 
VR games don't need to you wave your arms. It will be your headset, eventually look like glasses. They won't need car wifi or CPU.

So.... you're suggesting an imaginary product with no idea how it would connect, what it would connect to, or how you'd control it. Or even why you'd use VR at all in a system with NO movement capture or control.

Thanks for clarifying!
 
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So.... you're suggesting an imaginary product with no idea how it would connect, what it would connect to, or how you'd control it. Or even why you'd use VR at all in a system with NO movement capture or control.

Thanks for clarifying!

Like Google Glass?
Suggest you both wait for Apple unveil in 48 hours. If not, checkout Quest 3:
Meta Quest 3 release date, price, specs and latest news
Apple will be smaller and better. Apple Glasses are rumoured to be 2 years away.
AR will be a gamechanger and pretty cool in the car. You might be able to see a virtual neon sign above a restaurant as you drive by and order within the headset.