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I didn't find anything really earth-shattering in the presentation -- it's all kinda outdated now, although still interesting to see some of the UX wireframe mock-ups.
What I found cool was the following video Youtube played, which was a 2012 interface walk-through, including this panel, which has never made it into production, unfortunately:
Thanks Troy, nice "inside" stuff. Great seeing the mock-ups, esp. the "flat" look that freaks so many people out (maybe it has been an ongoing battle at Mothership too lol).
Finally some explanation (apology almost lol) of "settings" vs. "controls"
Perhaps key to profile had too many issues around crushed eggs and worse.. ?
As for "get me outta here" I think it just needs to be positioned into something more friendly and less GTA-like, eg. just big blue directional on-screen arrows.