This hits the nail on the head. UI/UX design is plagued by graphic artists who pretend to be designers. User Experience is a distant fourth priority over pretty, 'fresh', 'clean'. Anytime a designer uses the word 'clean', and they will- they mean empty of any content, so we can have pretty white space. And grey on grey fonts to make it 'clean'. And let's change the look of the icons, because we literally have zero ideas, and it'll be 'fresh'. Apparently no one can even recall what the word 'icon' means.
My other observation here is that for some reason now that we use fingers- every user interface must be a point and click adventure game. Can I click on this? What about this? Is this a picture or a button? Wait this text is live, what does it do? Does it have to be a game? Discoverability is not the same as usability, and I thought the early UI was OK on usability, and gave them a pass on discoverability. This update though- no usability, nor discoverability.
It's pathetic that Tesla has the same crap designers for something as important as the UI while hurtling down a freeway. It's not a phone, guys.
I'm not expecting Tesla to fix this. Once the UI 'pretty' rot sets in, the UI will remain wrecked. I've stuck a post it note over that retarded FSD animation, because that is literally dead space, and I don't need distractions while driving. I could not care less what the car can see- I should never have any need to know what it sees. It's just an advertisement.