Robert831
Member
Yes, it was on 7 the whole time.Did you adjust your follow distance to 7?
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Yes, it was on 7 the whole time.Did you adjust your follow distance to 7?
That has been my experience as well. My neighborhood has unmarked streets and the car seems to try and drive down the exact center. It does move over when there is oncoming traffic but not as quickly as it should and it can spook the other driver. And these roads are curvy so sometimes you can't see an oncoming car until the last second.Got 10.2 last night. My main concern is that it's driving way too close to the center of the wider unmarked 2-way streets in my neighborhood - anyone else feel that way? Almost a car width too far to the left and closer than I feel comfortable when there's an oncoming car.
Finally, mapped but hard-to-see turns (e.g. into a store parking lot that's mapped correctly on the nav) are a bit chaotic with the steering wheel movements as well as the overall speed, though I was impressed that it was able to find the right entrance in the first place. I ended up disengaging right after making the turn because it was moving a bit too quickly onto the sloped entrance.
Some phantom braking issues have gone away - others have been reintroduced.I did my typical commute from Southern NH to Boston. Used AP/FSD the whole way. Zero phantom braking! On old AP w/ radar, I'd get about 2 phantom braking events at signs or overpasses. I've heard others say it's been worse on vision only, but.... not in my experience. My follow distance was set to 2. I could verify that I was running vision only because the visualization rarely showed a car in front of the car I'm following.
Dirty Tesla mentions in this video that months ago, the AP engineering team reached out to the testers to assure them that they are getting the data they need from all the participating cars wrt disengagement events. Their advice was to just drive safely. I assume that meant safely with FSD engaged. Here's the vid, which also has some pretty interesting situations. In other vids he's made, he's mentioned that it's not necessarily to heavily use the AP snapshot button, esp if a disengagement makes it obvious. I bet every hard braking event is sent. no need to snapshot.
Another issue I've been having is FSD Beta trying to pass vehicles that are waiting for a light. I'll be waiting at a red light behind a bunch of cars and FSD will suddenly try to swerve out of the lane and "pass" the car in front of me which is totally inappropriate.
I'm giving myself a breather. Last one today was after a good navigation to the grocery store (almost), it nicely made the left in to the shopping center drive and then out of nowhere decided to take a 'U' turn and go backout to the highway. Regardless of the oncoming traffic. I guess it prefers a different grocer. And I'v always coddled it. Park it way out in a corner by itselfAgreed. That describes my last FSD experience theee days ago. Don’t plan on letting it drive again until 10.3; and that may be short lived as well. By software development methodology definition, “beta” software would never be this unrefined. This is Alpha at best, running on the development server, not production server.
YikesThere was zero traffic around so I let FSD make a right on red. It creeps for 10 seconds with the steering wheel flailing around to totally different angles like its parallel parking or something. Car is sticking out like halfway in the intersection and its still creeping so I just hit the accelerator finally and it turned.
I've noticed the same behavior on some residential streets which have no lines. At 30 mph (the speed limit) it jiggles the wheel but misses the turn. Set the speed to 10 or 15 and it makes the turn perfectly.I have to reduce the speed to 20 mph before it will barely make the turn,
Mine does that too even with clear visibility, it wont enter a certain side street that is slightly raised above grade, not quite flush with the main road. At least it won't turn left into it, but a right turn works with a lot of jerkiness.I've noticed the same behavior on some residential streets which have no lines. At 30 mph (the speed limit) it jiggles the wheel but misses the turn. Set the speed to 10 or 15 and it makes the turn perfectly.
The slope issue on turns has been mentioned here previously. It's almost like the upslope road appears foreshortened to the vision system and this distortion is affecting car's ability to make the turn. The visualization shows everything as completely flat.Mine does that too even with clear visibility, it wont enter a certain side street that is slightly raised above grade, not quite flush with the main road. At least it won't turn left into it, but a right turn works with a lot of jerkiness.
Yep it’s an unfortunate truth that no 2.0 cars got the beta. I’m in contact with most of these people on twitter. We’ll see if 10.3 brings any changes
Age is SO subjective? Are you trying to chronologically date me? I have been told that I don't look old enough to be so accomplished, but I will tell you that I'm way older than the internet. I do remember, a long time ago, sitting behind Jesus in second grade. Oh sugar! That will probably offend some people. Sorry in advance.But Bill... honestly, though... "typhlotic?" You must be an old guy like me?