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aronth5's latest activity

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    aronth5 reacted to LowlyOilBurner's post in the thread FSD v12.x (end to end AI) with Like Like.
    The hesitantly for 12.3.4 to make turns either from a stop sign (left it right) or a right on red is ridiculous. The view isn’t...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    It was a T intersection so the behavior of just sitting at the intersection without ever moving was surprising. I just went back. No...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    No. Just sat at the 2 intersections. After a minute plus I finally used the accelerator pedal both times. Odd. V12.3.4.
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    Twice recently FSD just sat at an intersection with a Stop sign and never moved. Waited over a minute. The only thing in common were...
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    aronth5 reacted to Yelobird's post in the thread FSD v12.x (end to end AI) with Funny Funny.
    Is it possible it’s a “wife” issue? I Kid!
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    I've been doing that all along but it's not all that helpful unless I'm doing it wrong. First, I have to remember to do that. Second...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    Would anyone else like to see an improvement when choosing a destination for FSD to have an option to automatically zoom into the...
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    aronth5 reacted to maddogs's post in the thread FSD v12.x (end to end AI) with Like Like.
    This is so strange to me, I feel as if FSD is always leaving too much gap between cars and takes to long to stop way to far behind cars.
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    aronth5 reacted to JulienW's post in the thread FSD v12.x (end to end AI) with Informative Informative.
    They use IR (inferred transmitters aimed directly at the driver's eyes) and dedicated IR cameras (likely more IR sensitive only sensing...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    Thanks for the clarification but that's not "striding aggressively".
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    Don't agree at all. She was standing still and for sure looked left but I don't think she moved until the car stopped. She certainly...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    For me the only change I noticed on V12.3.4 was the car was a bit slower especially where it was going too fast previously. 2-4 mph...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    When you slow down the video to quarter speed I don't believe the pedestrian had any intention to walk until the car stopped suddenly...
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    aronth5 reacted to lzolman's post in the thread FSD v12.x (end to end AI) with Like Like.
    Had the closest I've ever come to a zero-intervention trip today (was still on 12.3.3, although 12.3.4 just finished installing a minute...
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    aronth5 replied to the thread FSD v12.x (end to end AI).
    As pointed out highway is still V11 so there should be very little difference on highways compared to past builds for you. Was there...