I've never been in a P3D on track but I suspect in Track Mode it does a lot of torque vectoring on both axles to get the car to rotate and put down power better. In Dyno Mode with open differentials and no torque vectoring it seems like you would really need to unsettle and flick the car into corners, like drifting, to get it rotate, otherwise I suspect a lot of inside front tire wheel spin and terminal understeer.
While I did get moderate understeer on my RWD it Dyno Mode, I think I can tune most of it out with better track tires and more front camber. I might even try a P3D rear swaybar.
While I did get moderate understeer on my RWD it Dyno Mode, I think I can tune most of it out with better track tires and more front camber. I might even try a P3D rear swaybar.