Subsequent to the V9 update, the icons for vehicles in adjacent lanes are unstable - even if all vehicles concerned are at a dead stop, the icons reflect jerky movement in both forward/back and left/right dimensions.
This seems to me to be a bug - if none of the vehicles are moving, should not the computations yield the same results each time the positions are updated/recomputed? Some sort of floating point artifact? Drives me nuts.
Are others seeing the
same behavior?
This seems to me to be a bug - if none of the vehicles are moving, should not the computations yield the same results each time the positions are updated/recomputed? Some sort of floating point artifact? Drives me nuts.
Are others seeing the
same behavior?