jbadger
TR#506, MXP, ~3#1206~
With an obstructed view though? This was what surprised me, like it is using a combination of vision and map data.Mine has seen lights as far as 800 ft.
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With an obstructed view though? This was what surprised me, like it is using a combination of vision and map data.Mine has seen lights as far as 800 ft.
With an obstructed view though? This was what surprised me, like it is using a combination of vision and map data.
Found this - I've not seen these extra added bits of information before -
Don't have the actual link however, from reading the chatter elsewhere, this had more to do with fine tuning the cross walks near intersections.
Yeah, we're still awaiting HW3, but got this release yesterday. Haven't driven it yet. Maybe cone visualization improvements (we get lots of false cones).If it were ONLY that you'd think it'd only go to HW3/FSD cars, which has not been the case- so likely other bug fixes in there too.
Yeah, we're still awaiting HW3, but got this release yesterday. Haven't driven it yet. Maybe cone visualization improvements (we get lots of false cones).
Rumour has it .2 is only east of the Atlantic for now.
Rumour has it .2 is only east of the Atlantic for now.
That's kinda scary... mental note, don't play with my stalk while drivingTried this on 11.1, I don’t remember this issue with 12.6 but if you are at a red light and toggle the stalk to go, as if the light turned green (but still red), it goes right through the red light. I may not have tried that but i thought when it saw red it would never let it go through it even after you stop, but maybe I’m remember incorrectly.