If you brake (or regen) while taking a high speed turn on a fairly balanced car you're almost certainly going to have some oversteer from the weight transfer robbing you of rear end grip. I think the "problem" (if you want to call it that) is that many people are not expecting to have that effect on the car's balance when lifting off the throttle. It's definitely something that takes some getting used to OR you can simply change the settings to make it less of an impact.
I've raced FWD cars in the past which were set up to be very tail-happy. There has been a long history of one-make racing in the UK where small FWD cars such as the Ford Fiesta, Renault 5 & Clio, Mini etc. raced against each other with minimal modifcations to the engine allowed, so it was all about getting the best suspension set up to bring you to the front of the grid.
Most of these cars inherently understeer. They're designed that way (like most cars these days) to be safer on the road. When you take them racing, various alignment and hardware changes are made to try and cancel out that characteristic but that means the fastest cars are often the ones most difficult to drive. You'd come into a corner and have to be fully committed with the throttle all the way through to stop the back from stepping out. They were on a knife edge. If you did lift and got a big oversteer moment, the only way to get it back was to bury the throttle pedal so the front pulls the car back in line. That technique is counter-intuitive to some, but you soon learnt it otherwise you'd soon be on a one-way trip to the Armco.
The same can happen with a RWD car on a trailing throttle into a corner where engine braking on the rear wheels can provoke some oversteer. With some cars and setups, that can also take a lot of commitment to control it.
With an AWD car, the tendency is often still for it to understeer on corner entry if not enough weight is over the front axle but then the application of more throttle feeds power to the rear to balance that out. The P3D behaves in a similar way to that a lot of the time I'd say (with around 50/50 balance set).
What I've found with the P3D is not so much what happens when you deliberately lift off the throttle to prevoke some oversteer, or cancel out understeer on corner entry or mid-corner. That can be beneficial and a faster way if done right. No, what I'm describing is what happens when you are at the point where your entry speed is optimal or maybe just a little too fast and you're off the brake and haven't started to apply any throttle. If you don't left foot brake, that could be at the point you're moving your foot from the brake to the gas pedal. At that exact moment, the regen comes in and it induces oversteer, even with the car hardly turned in and it can happen very quickly. So then you either need to get on the throttle and hope the front motor pulls you out and/or correct the slide with steering and hope you don't run out of lock.
It's unlike the behaviour I've experienced with FWD or RWD cars and personally I don't like it, but that's not to say some other P3D drivers won't just find a way to use it to their benefit to make them faster or find a way to tune it out other than reducing the amount of regen in track mode. For me, having the regen slider there so I can tune it in real time is very handy and I'll be using it. In the future, the ability to programme in different settings for all the sliders at different points around a track would be awesome IMO. Let's face it, almost anything's possible with Tesla. Even what we have now would have been unobtainable on professional race and rally cars not that long ago. I showed track mode to a pro race driver yesterday and he was blown away by what it can do. But there's not going to be a 'one setting for all' with it.
So, a long winded way of saying "everyone's driving style is different" maybe, but since the Model 3 was released I've been reading these forums and read quite a few threads where it's been criticized for been unstable or twitchy particularly on high speed, sweeping curves and I now wonder if the regen contributes to this.
One more thing - why have Tesla put a regen slider in track mode if it wasn't to help with some aspect of the handling/balance? I wouldn't say it's going to help much with brake balance but I could be wrong.
If someone could get Randy Pobst's views on all of this, that would be useful as he helped programme track mode initially.
Maybe this long post has explained what I was trying to say yesterday a bit better?
I'll shut up now.