After all this sturm and drang, I'm predicting that after the FSD beta is widely released, there will be people here saying, "I stopped using it. It's too boring."
Is this true of any FSD feature?
Most of the features people don't use (as in widely use) because they don't work at a satisfactory level.
It's too slow
There is too big of a delay between the moment a human driver would do something, and the car does it.
There are too many mistakes
It's too inconsistent
So my prediction is a certain percentage of people will stop using FSD because of some of the above.
Another percentage of people will stop using it simply because they feel uncomfortable with it, and the oddity of taking full responsibility of something that does nearly 100% of the driving.
Some percentage of people will be hardcore FSD people driven by the idea that they're playing a role in improving something. This might turn out to be a lot of people due to the report button. If the report button survives, and if Tesla is proactive in fixing reported problems it could lead to a significant number of people using it quite often.
I'm not sure what my usage will be.
Interesting enough it comes down to whether its boring.
My commute to work, and back is purely city streets. If it does fairly well I could see using it all the time because for something like a commute boring works just fine. I don't need excitement from my commute back, and forth to work.
It won't replace moments regardless of how good or how bad it is. The kind of moments where driver aids are unwanted like a curvy mountain road.
I like that a Tesla can be a contradiction.
A car geared to saving the environment, but you don't have to drive like you're saving the environment
A car that has FSD for the work week, and track mode for the weekend