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RBLX is more than a single game. It is a full game development platform. I like the company a lot, just not at these prices.

 
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I listened to this one hour talk/discussion live Tuesday morning. I found it fascinating. If you are looking for growth stock companies whose price hasn’t been bid to the moon yet, the London AIM exchange might be a good place to look. I’ll be digging through companies there myself soon to try to find some diamonds in the rough.

 
I listened to this one hour talk/discussion live Tuesday morning. I found it fascinating. If you are looking for growth stock companies whose price hasn’t been bid to the moon yet, the London AIM exchange might be a good place to look. I’ll be digging through companies there myself soon to try to find some diamonds in the rough.


Meant to say a few more things. Quite a few people on these forums are trying to buy private company stock - SpaceX obviously, but other ones too. These days it is hard to find public growth stock value since most of of the value is gobbled up by private company investors like VCs. The London AIM is often a place companies go to raise capital instead of VCs. The company featured in the video above is Renalytics. Their first round of funding was their AIM listing at an $85M market cap in December 2018. They were a true startup. After they reached some milestones, they did a secondary on the AIM in 2019, then last year in 2020, did a NASDAQ IPO at a $500M market cap. They currently sport about a $1B market cap. For those keeping score, that's a 10x public stock market return in just over 2 years.

Now, not all companies are like Renalytics, it is definitely an outlier. My point is that the AIM is a place to bargain hunt for companies that, absent the AIM, would be VC backed private companies.

Finally, AIM is way more speculative than the NASDAQ. A lot of their companies won't make it, so real DD is imperative.
 
RBLX is more than a single game. It is a full game development platform. I like the company a lot, just not at these prices.

Still not sure what separates them from platforms like Steam, Xbox Live, Sony's playstation network, etc. Seems like a crowded space with big players and monumental dev/testing costs to validate cross platform functionality.

Cool name though (not sarcastic, kind of like it).
 
Still not sure what separates them from platforms like Steam, Xbox Live, Sony's playstation network, etc. Seems like a crowded space with big players and monumental dev/testing costs to validate cross platform functionality.

Cool name though (not sarcastic, kind of like it).
The core game is a lot like Minecraft in that you can build your own world and then play on it. The younger kids like world building just like they do with Minecraft.

incidentally just to give perspective. Minecraft was sold to Microsoft for $4B. Roblox is at $40B.
 
The core game is a lot like Minecraft in that you can build your own world and then play on it. The younger kids like world building just like they do with Minecraft.

incidentally just to give perspective. Minecraft was sold to Microsoft for $4B. Roblox is at $40B.

I am not sure how to value Roblox but IMO Roblox and Minecraft, while they kind of look the same, are completely different. My kids and their friends play both. Minecraft is basically one game it seems and Roblox is thousands of games. Minecraft they build worlds, Roblox they aren't building worlds but are playing 1 of 1000's of games to choose from. My kids are constantly on Roblox with their friends and I had to set a rule that they are no longer allowed to spend money on it unless they get a gift card (ie. birthday, Christmas present) because they constantly want to buy things on it.

Talking to the parents of my kids friends, apparently they have similar rules as their kids want to spend money constantly on Roblox. Fyi, each game is "free" to play.

Not sure how to value it but they are different IMO.
 
I am not sure how to value Roblox but IMO Roblox and Minecraft, while they kind of look the same, are completely different. My kids and their friends play both. Minecraft is basically one game it seems and Roblox is thousands of games. Minecraft they build worlds, Roblox they aren't building worlds but are playing 1 of 1000's of games to choose from. My kids are constantly on Roblox with their friends and I had to set a rule that they are no longer allowed to spend money on it unless they get a gift card (ie. birthday, Christmas present) because they constantly want to buy things on it.

Talking to the parents of my kids friends, apparently they have similar rules as their kids want to spend money constantly on Roblox. Fyi, each game is "free" to play.

Not sure how to value it but they are different IMO.
So, it's a giant set of microtransaction games?
 
So, it's a giant set of microtransaction games?

I suppose that is a good way of explaining it. Each game has in game purchase options to "enhance" or speed up the development of your character. I believe games can be made by anyone, kind of like apps on the apple store. For any in game purchase, part of the money goes to the developer of the game and the rest goes to Roblox....I think.

My son got me to play one game with him, "My Restaurant", However, I refuse to spend money on in game purchases just like when he got me into Fortnite. While I have the will power to keep these games free, kids do not, and parents do not have the will power to constantly say no to these kids, lol.

Just like fortnite, you can still play the game for free but its tempting to spend $3 here, $5 there, etc. The difference with Fortnite, which I actually enjoyed playing, is that Fortnite is one game, Roblox has thousands that kids and their short attention spans jump in-between.
 
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Roblox would have been a good investment at the initial IPO price they were gonna do a few months back. Think they were thinking $10-15 billion then. Now they did it at much higher valuation.

They are already so high that as a gaming company it's almost impossible to think it can multiply. Ever.

Almost no parents are gonna let their younger kids spend anywhere near as much as older teenagers or adults do on other gaming platforms.

Guess they could turn to ads but in many countries ads for kids are already heavily regulated.

To only way to a much higher valuation I see is if they can get the kids to stick around as they get older. From what I hear almost nothing there is games that kids as they get into the mid teens want to play though.
 
Roblox would have been a good investment at the initial IPO price they were gonna do a few months back. Think they were thinking $10-15 billion then. Now they did it at much higher valuation.

They are already so high that as a gaming company it's almost impossible to think it can multiply. Ever.

Almost no parents are gonna let their younger kids spend anywhere near as much as older teenagers or adults do on other gaming platforms.

Guess they could turn to ads but in many countries ads for kids are already heavily regulated.

To only way to a much higher valuation I see is if they can get the kids to stick around as they get older. From what I hear almost nothing there is games that kids as they get into the mid teens want to play though.

I agree. The games are definitely geared towards younger kids. Once kids get to mid teens they will prefer games like fifa, NBA, call of duty, madden, etc.

Seems over priced to me but I suck at valuing things like this.
 
When Doom 2 IPOs I'm going all in.
The DOOM franchise is still held by original creator ID Software, now a wholly owned division of Bethesda, now a wholly owned division of Microsoft.

If you want to buy into DOOM, then MSFT is the ticker you're looking for.

Of course, buying MSFT means you're getting about 80-85% Windows and Office, about 10% Azure, and the rest is miscellaneous stuff like Xbox and Surface and somewhere in that is the tiny 0.001% of MSFT's revenue that is DOOM.
 
The DOOM franchise is still held by original creator ID Software, now a wholly owned division of Bethesda, now a wholly owned division of Microsoft.

If you want to buy into DOOM, then MSFT is the ticker you're looking for.

Of course, buying MSFT means you're getting about 80-85% Windows and Office, about 10% Azure, and the rest is miscellaneous stuff like Xbox and Surface and somewhere in that is the tiny 0.001% of MSFT's revenue that is DOOM.

Does share purchase come with a 14k modem?
 
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Posting this just for laughs, I can't think of a less relevant company to be going public in the EV era. At least the CEO owns a Tesla.

 
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Is anyone following the sports betting space? I’m long both $PENN & $DKNG, both of which I think have a long way to run longterm. The main thing I like about the industry is that analysts are lazy when estimating TAM, typically just pro-rating revenue to cover 45-50 states eventually legalizing. My take is this misses the new rev streams to be created in company-created iGaming products & media. I expect both these companies to develop ($PENN thru Barstool) or acquire ($DKNG) a streaming platform so eventually you don’t have to watch on one screen then pull out another (phone) to place bets, especially as every game turns into a Super Bowl with props that need to be placed quickly (will next pitch be ball or strike? next play run or pass?). no time to keep switching screens so they’ll want you to log-in & then place bets on screen with push of a button.
 
Is anyone following the sports betting space? I’m long both $PENN & $DKNG, both of which I think have a long way to run longterm. The main thing I like about the industry is that analysts are lazy when estimating TAM, typically just pro-rating revenue to cover 45-50 states eventually legalizing. My take is this misses the new rev streams to be created in company-created iGaming products & media. I expect both these companies to develop ($PENN thru Barstool) or acquire ($DKNG) a streaming platform so eventually you don’t have to watch on one screen then pull out another (phone) to place bets, especially as every game turns into a Super Bowl with props that need to be placed quickly (will next pitch be ball or strike? next play run or pass?). no time to keep switching screens so they’ll want you to log-in & then place bets on screen with push of a button.

OMG. DKNG has risen about 6x since last March! Where were you a year ago! Oh geez, PENN has gone up 31x in a year. Ahhhhh!
 
OMG. DKNG has risen about 6x since last March! Where were you a year ago! Oh geez, PENN has gone up 31x in a year. Ahhhhh!
My average cost for both is about $30 but I didn’t know they’d run like they have. But $PENN is still under $20B market cap, is only live w/ sports betting in 3 states (10 by year end), operates 40 brick & mortar casinos so should be good for re-opening play, and is being added to S&P 500 on Monday 3/22. Also, I believe the #1 player is the space, FanDuel, is watching all this and I’m guessing they’ll IPO in next 1-2 years (currently private co under Flutter).