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Wiki FSD Beta 10.4

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I have the new 2021 model S with yoke/dash screen. In navigation beta, using my larger map screen, I have to open controls that opens on the maps screen to have the reporting video icon at the top. It doesn’t appear on my general maps screen. And when I press it, it does nothing. In YouTube videos for the 3 and y, I saw a small blue bannered note pop on the screen for a second after they push it. Says something about video submission. I’ve never had anything happen pressing the icon. Having to have the controls screen open, covering the map, to access the video icon doesn’t seem right either. Should be at the top of the map like everyone else’s but maybe it’s a refresh S vs others set up…getting 10.4 today didn’t change anything either. Thoughts? Am I missing something? Thanks.
 
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No live sentry here on my MX 2020 (maybe too old?). Would love some communication...
This a great website for software and other Tesla things. In the article: “The feature is available for Model 3, Model Y and the new Model S and X. Unfortunately, it's currently unavailable for 2020 and older Model S and X cars. It's not clear why Tesla has left the feature out of these cars, but it may be due to the lack of an interior camera. It's possible Tesla may add the feature at a later date to these vehicles.”

 
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I can’t imagine a 2020 model would be too old. I also don’t know what’s going on software side at Tesla. Why do brand new refreshes not have car wash mode and Caraoke? Why do 2020 cars not have live sentry? Are their computers all that much different that they’re not running the same apps?
 
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Mostly very similar experience for me on 10.4. There are a few areas that feel better, such as left turns at protected intersections. It has succeeded on 2 known intersections of mine where it’s failed before.

But I swear, one major regression I’ve noticed is what it does with people. If there’s someone in a cross walk at an intersection ahead, my car will slam on the brakes way before the line. Extremely uncomfortable around pedestrians.
 
10.4 installing now, not expecting any major improvements.

FSD is still a long way from wide release.

Many people say how well it works on their drives, but most of the praise come from people who don't drive in busy cities.
I do live in a middle size city's downtown and FSD is virtually unusable here. I still try to use it as much as possible so that my feedback helps the AI improve, but there's rarely a minute when I don't need to interfere with what the car is trying to do. Sometimes I end up yelling at the car when it keeps on trying to commit the same mistake over and over again every time I engage FSD. I can report with confidence: yelling doesn't make it work better.

In my experience, the followings need the most improvements in city driving:

#1 Lane selection logic

This is a biggie. On multi lane streets the car rarely selects the correct lane. It's literally almost always in the wrong lane.
I often drive on one-way streets with 4-5-6 lanes, some of them have parking cars on them, some are bus lanes.

The car loves bus lanes. If I'm in a slow and packed lane adjacent to a bus lane which is open, the AI always wants to switch to the bus lane. Even if the bus lane is painted red and there are bus lane markings painted on it.

The car also doesn't have a vision far ahead, although the front cameras are mounted higher than my eyes so it should be able to see better. In a city it often happens that a lane is blocked by a double-parked car or construction and all the car are trying to get out of that lane early on and get to a non-blocked lane. Not the FSD AI! It wants to switch to the lane which is blocked just a couple hundred feet ahead, just because it looks open right where the car is because everyone else already switched to another lane.

On packed streets with 4-5 one-way lanes when I'm not expecting any turns for a long time, the car should just stay in its lane and go with the flow. No! The AI constantly tries to make lane changes even in FSD Chill mode. Most of the changes are so sudden, unexpected and jarring that it doesn't only scare me, it must scare other drivers around me too.

It is also clear that the car either doesn't have a good map of lanes from which it could anticipate the correct lane, or it just doesn't use the lane map correctly. In order to have a smooth ride, I often rely on my knowledge of which lane I need to be in early on for a turn, otherwise it would be much more difficult to make the turn. The car tries to get into the wrong lane before turns more often than not.

Then there are the completely bonkers, seemingly unexplainable lane changes that just happen for no apparent reason. Like the car switching to a right lane immediately before wanting to turn left, or wanting to try to fit into a bike lane.

#2 Behavior in turns

Actually, once in the correct lane, the car tends to do pretty well in turns, but there are still some improvementes needed.

As many other testers mentioned, sometimes the car goes too close to curbs which makes me interfere. It doesn't happen very often though. Usually it keeps safe distance from curbs, other cars and obstacles.

The most severe issues are when the lane markers are not clearly visible during turns and there are no other cars around to box the AI into a lane. In that case it's pretty much anyone's guess which lane the car is going to end up in. It may actually change its mind 3 times during the turn and jerks the steering wheel left and right while it's hesitating.

# Too much speed

I often find the AI driving way too fast on packed city streets or special situations where it should go much slower.

Just 2 days ago I was driving on a packed 5 lane one way street in stop and go traffic. I needed to turn left and got the car into the left turning lane a couple blocks before the turn. Since it's not a turn a lot of cars take, this turning lane is typically open far ahead the turn because everyone knows that it's going to be a turning lane and they'll want to get out of it. So all other 4 lanes on the right are completely packed and the cars are stopped, and this skinny single left lane is open. Well, the AI saw that the lane is free and opened it up all the way to speed limit. I was inches from the other stopped cars on the right and inches from the curb on the left, driving some 35 mph until I braked to slow down. Scary.

Another example that happens the same way every time. There is a single lane one way street on a steep hill immediately followed by a monument around which the road curves. So when driving up the hill, I can't see the road around the monument. It's so steep and there are parking cars on the side of the road, that I also can't see if there are any pedestrians wanting to use the crosswalk on the top of the hill either. Anyway, when there is no other cars ahead of me and FSD is driving up, it sees that the road is open and accelerates to around 30-35 mph without seeing what's happening on the cross walk or if there are any other cars around the monument on the curvy road. I can't see it, I doubt the cameras can either, yet the car is driving very fast all the way to the top of the hill.

I got to drive some in small sleepy towns on the Jersey shore where most houses are vacation homes. The speed limit is 30-35 mph. The reasonable speed on small roads near the beaches where kids are running left and right all over the place between the parked cars? 15 mph. Yes, these towns should post lower speed limits on these roads, but reasonable drivers know that you have to drive way slower than the speed limit to be safe. The AI should also somehow know when it needs to drive slower.
 
FWIW finally got to try 10.4 today (hadn't needed to drive since DL over weekend)

So first I noticed it was offering to let me enable it right near the start of my driveway (I have a long driveway normally it wouldn't present the option to engage until I was just about to the end of it) so I said sure why not.

It did it, but kept jerking the wheel all over the place... I was gripping pretty firmly just in case, it didn't do anything dangerous just weird and uncomfortable as hell.... and this is a driveway where it's SUPER clear visually what's a driveway and what's not. Still it did something it couldn't do before, even if it's do it very smoothly.


Then, at the end of it, the nav shows a left turn as it always does when going to work.

But FSD turned right for no apparent reason.

Previously, when engaging near the end of driveway it'd show the same turn-left route, and successfully turn left.

The road it's turning onto is one lane each way, no median or anything- clear visibility both ways, and rarely any traffic (there was none this morning).

After a minute it re-routed to take a different route up to the highway, and handled that fine other than being a touch slow through a turn or two.

Highway portion fine as always, then the last mile or so from highway to work was fine other than it still does that thing where it dives into turn lanes without signaling it's doing so, but no traffic around.

The city streets phantom braking esp on approaching vehicles or over hills/curves IS improved, though not gone.

So yeah I guess other than turning the opposite of what the nav was telling it the one time- better, though fairly small degrees.
 
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After weeks of driving like a little old lady, earning the opprobrium of my fellow drivers and probably not doing anything to help the perception of Tesla owners here in Reno, I've managed to get my safety score to 98. Since I see on this thread that a couple of 98s have gotten FSD, there's hope! But...

I now understand that my late 2016 car will need a camera upgrade before I can get FSD, and for that I'm obliged to wait until I receive a notice to make an appointment for same in the Tesla app.

Sigh. Currently on 2021.36.5.1. If I'd known when I bought the car in November, 2016, that in 5 years I still wouldn't have the FSD I'd paid for, I'd probably...have bought it anyway.

The main problem is that now I'm scared to drive the car. One idiot pulling in front of me could drop my score!