BitJam
Active Member
I just got back from my first FSDb drive. I was impressed but sometimes it drives like a drunken teenager. I got honked at (with very little traffic) because it paused too long at an unprotected left. It looked like there was an oncoming car but it was stopped or parked.Finally got fsd beta with a bunch of others yest etc- so i got opportunity to try out city streets fsd- not exactly smooth- most problematic and those chime in if i have something not set correctly- ie you have your fsd set to creep faster than speed limit. So for me on a 65 mph highway im ok doing 75. Now flash to local road with speed limit at 40. At night with lack of street light and winding road i may want to do 30s etc. Deer possibilities etc etc. Fsd tries to get me up to 46mph. Scary. They need to split the % on local roads ie speedsess below 40 vs being on a highway with open road and able to cruise above 65 with ease.
Appreciate thoughts? I guess i could put margin at 0 above speed limit but as i said 40 at night winding road low visibility i would be spinning wheel lower many times and then i guess spinning up on highway.
We often have curbs to separate lanes around intersections. AP would drive right at these for some reason. I was hoping FSDb would have fixed this behavior but, nope, it did the same thing. It's possible the car would swerve at the last moment to avoid damage but I've never done the experiment.
I was already using AP for most of my driving so I'm used to using the right scroll wheel to set the max speed. Also, at least with AP, you can tap on the current speed to set the max speed. You can also tap on the speed limit to do the same.
Maybe someday we will be able to program the speed in different areas but for now I use the scroll wheel a lot.