Thank you for posting. Not that it's what I wanted to seeThis one shows it in motion: Exclusief: Test Tesla Model S met software V7! kan de auto zelf rijden? - YouTube
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Thank you for posting. Not that it's what I wanted to seeThis one shows it in motion: Exclusief: Test Tesla Model S met software V7! kan de auto zelf rijden? - YouTube
My suggestion is to settle down, take a deep breath, and stop wasting Tesla employee time by complaining about a UI that you haven't seen or even interacted with.
The final version will most likely look like the leaked pictures. I strongly agree that this is not good design.
The majority of 7.0 features are awesome, but the dashboard interface is just horrible beyond belief. We are losing so much information and the video-game display of cars around you just isn't necessary, or even that cool. I would like to see the following:
(1) Instantaneous energy meter arc with more tick marks, and integrated into the speedo display;
(2) Speedometer with a big arc like we have now, not the stupid little minute-hand inside the TACC icon as you accelerate (the TACC icon also disappears below certain speeds so this is useless as an arc);
(3) Outside temperature displayed on the main screen top row;
(4) Get rid of the clock app ... the only reason we even need it is to see the ambient temperature. That's just a poor design choice; and
(4) I want the speedometer to be center centered, not top centered. I get that it's closer to the eyes on the road condition and that it allows for more room to display the video-game cars. It's still ugly and Tesla doesn't do ugly ... right?
If someone at Tesla is so attached to the cars-around-you video game mode, then allow it as a half-screen app on the MAIN SCREEN (or a quarter screen split with a quarter trip screen). Kids would love that and so would noobie passengers. I'd put that on the bottom and would rather have on the dash:
Nav/Speedo/Trips or Media/Speedo/Trips
The flat design, actually, is highly usable and actually feels better to the touch when you use it. It's almost like you know you're pressing a fake button in our 6.2 now, but in the flat 7.0, you aren't expect any feel so it just feels right. The icons look really good too.
- K
I'm very curious, to those that don't like what they call "video game" aspect...
Where, and what type of information do you want to see about the driver assist stuff?
I always thought the dial style speedometer was a waste of space, just give me the current speed.
When using driver assist, I want to know what is around me. I want to know if the driver assist is active or not, if it "sees" both lane lines.
Perhaps even status of nearby cars. For example, whether a car is "locked onto" by the sensors. If the distance is closing or not, etc..
Someday when we can replace side mirrors with cameras this would be a good place for those views as well.
All of that, IMO, seems critical information for the driver, so where do you put it if you are filling the screen with 50 year old analog dials?
I find the energy use irrelevant, much like the old tachometers. I know some like that stuff, but IMO there's much more valuable info.
The center display in the old design as not a "50 year old analog dial". It was a brilliantly designed display that clear shows: speed, battery range remaining, power currently being used/regened, cruise control settings, power limits that may affect regen braking, and the current speed limit warning. It did all that while be aesthetically pleasing.All of that, IMO, seems critical information for the driver, so where do you put it if you are filling the screen with 50 year old analog dials?
Pretty much my feelings exactly. They've taken a well-designed gauge and scattered its components all over the screen. I'm not too excited to have to use one of my side locations to get information that should be front and center, especially when it's being displaced for a diagram that serves no purpose (to my vehicle without Autopilot). If we're lucky, I suppose, perhaps classic vehicles will have the option to retain the old layout.The center display in the old design as not a "50 year old analog dial". It was a brilliantly designed display that clear shows: speed, battery range remaining, power currently being used/regened, cruise control settings, power limits that may affect regen braking, and the current speed limit warning. It did all that while be aesthetically pleasing.
In the new design that information is scattered about, harder to read, or requires using 1 of the 2 custom side locations.
I don't actually have a problem with the top down car display in principle. But it should not take the entire center of the screen, pushing aside other more important (to many people) information. It would have been fine in one of the 2 option side locations.
An investor friend confided that it is simply to annoy those that don't have the AP, so that they would upgrade to new car, and for Tesla to meet the quarterly sales goal.:tongue: He also said that Tesla knows best, we just have to accept whatever is offered in ALL aspect of the car design. You can fill in the examples .....You people! Have any of you considered the REAL reason why non-AP cars will be getting this interface?
An investor friend confided that it is simply to annoy those that don't have the AP, so that they would upgrade to new car, and for Tesla to meet the quarterly sales goal.:tongue: He also said that Tesla knows best, we just have to accept whatever is offered in ALL aspect of the car design. You can fill in the examples .....
Very likely, you need to wait for the new roadster, if suspension / road handling is the magic you are looking for.:wink:Even if that were the case, at this point I'm not sure I'd buy another Model S without the P85+ suspension. AFAIK, it's really no longer available, even in the P85D/P90DL trims.
I'm very curious, to those that don't like what they call "video game" aspect...
Where, and what type of information do you want to see about the driver assist stuff?
I always thought the dial style speedometer was a waste of space, just give me the current speed.
When using driver assist, I want to know what is around me. I want to know if the driver assist is active or not, if it "sees" both lane lines.
Perhaps even status of nearby cars. For example, whether a car is "locked onto" by the sensors. If the distance is closing or not, etc..
Someday when we can replace side mirrors with cameras this would be a good place for those views as well.
All of that, IMO, seems critical information for the driver, so where do you put it if you are filling the screen with 50 year old analog dials?
I find the energy use irrelevant, much like the old tachometers. I know some like that stuff, but IMO there's much more valuable info.
I'm very curious, to those that don't like what they call "video game" aspect...
Where, and what type of information do you want to see about the driver assist stuff?
I always thought the dial style speedometer was a waste of space, just give me the current speed.
When using driver assist, I want to know what is around me. I want to know if the driver assist is active or not, if it "sees" both lane lines.
Perhaps even status of nearby cars. For example, whether a car is "locked onto" by the sensors. If the distance is closing or not, etc..
Someday when we can replace side mirrors with cameras this would be a good place for those views as well.
All of that, IMO, seems critical information for the driver, so where do you put it if you are filling the screen with 50 year old analog dials?
I find the energy use irrelevant, much like the old tachometers. I know some like that stuff, but IMO there's much more valuable info.
At the moment it's looking like I'm going to have to simply refuse software updates -- permanently. With my February 2013 Model S, I don't need or want any of the new features in v.7, and I can't even use most of them, but the current betas dramatically damage the dashboard display by:
(1) removing the front-and-center instantaneous power meter with power-limit and regen-limit lines, which I use routinely (valuable for careful handling in bad conditions, and for monitoring how much of a 'lead foot' I have). Incidentally the power-over-last-50-miles graph is completely useless to me due to the hills here -- the data runs off the top and bottom all the time -- so I certainly don't want to put that on the dashboard.
(2) removing the digital clock with date, which I use routinely (embarassingly, I never know what the day of the week or the date is)
(3) removing the digit after the decimal point on the trip meters, which I use routinely for watching energy up and down the hills
(4) removing the always-on odometer display, which I use routinely (people ask all the time how many miles are on the car)
(5) removing the outside temperature display, which I use routinely
while adding absolutely nothing of any value for me.
Unless these things are rectified, I would consider this update to be damage to my vehicle. I'd expect to be compensated handsomely if it were forced on me -- but it's simpler to simply refuse to update it.
Unfortunately, I"ve read things about Tesla Service Centers refusing to service cars without applying the software updates. So it's not clear whether I'll be able to get service from Tesla at all if they insist on damaging my car during annual service.
I have no idea how best to reach Tesla. It seems like these are stupid mistakes on their part which would be easy to fix, a matter of mere hours of work. The power meter should be an available option for the center display (selectable in the 17" touchscreen under "settings"). The "status line" information should be an available option, in the same way. Problem fixed.
But how to reach Tesla to express how serious this is? You *do not remove functionality from a car which the customer has purchased*. Ever.
You mean the driver assist stuff my car doesn't have? I don't really need to see any of that.
Z, you make good points and I'll just address one of them. I like the speedometer both as an instantaneous numeric readout AND as an arc. Arcs have the ability to convey percentage/proportion, rates of change, and rates of rates of change (jerk) that an instantaneous numeric display cannot. While most drivers may not care, those who prefer precision, would care. This data allows me to actually calibrate my mental picture of speed and allows me to drive smoother than otherwise. And I have a feeling, Tesla values precision as a design goal.
- K
I'm firmly in the camp of not giving a flyin' flip about the interface. Do I like 6.2? Yep. Will I like 7.0? Yep. I agree with andydoty that this mass hysteria over the UI of 7.0 is partly funny and partly annoying. We can certainly become a little spoiled sometimes I believe.
I'm going with my mother tomorrow morning to look at new Porsches, BMWs, and Infinitis...and I'm going to hate it. Part of what scares my mom away from the Tesla is the thought of being intimidated by all of the information/calculation that she thinks she has to do in order to drive a Tesla. If Tesla is making this change (which I do admit is a big change in philosophy as far as how much information is provided), to help make it more user friendly for the masses, then isn't that going right along with their motto of speeding up the change of sustainable transport? Their mission isn't to design a car that Tesla and tech geeks will love, but to design one that someone like my 62 year old mother (who has not a clue what watts per mile are) would feel comfortable in.
I agree with the other suggestions that options or skins would be a good feature. So you can choose between the "old school" and "new school' UIs would be very cool. Perhaps they will do that sometime in the future, if the system is capable of hosting more than one UI.
I'm all for people expressing their opinion, but the extent that some on this board (not just with this issue) go to in expressing those opinions is a little dramatic. As for me, when I get the "New Software Version" little icon, I just might pull over on the side of the road right then!
My suggestion is to settle down, take a deep breath, and stop wasting Tesla employee time by complaining about a UI that you haven't seen or even interacted with.