MrBadger
Badger out
I think something similar was introduced with FSD beta. Iirc You could not set a speed above the current speed limit (or maybe a small bit above) which meant that when on highway AP (which was at that time separate to FSD city streets beta functionality) cars would be constantly holding up/being overtaken by all the other cars travelling much faster who were travelling at a de facto speed limit much faster than the official one.