Just drove 65 miles on FSD 12.3 to pick up a new editing computer
First impressions:
-the harsh braking for no reason on an open road has been reduced significantly. finally feels like the car can carry a consistent speed (most of the time)
-auto speed sometimes still doesn’t reach the speed limit and sits slightly under it, tapping the accelerator pedal a little bit usually makes it go ~5mph over the speed limit which I did a few times
-auto speed can be WILD, it was going 70mph in a 55 zone (Vasco) while people were passing me going 75-80 (no accel override)
-two perfect zipper merges in dense traffic, including one where it had to give up the right of way to an aggressive human asshole
-seems to take the “racing line” through corners even more than 12.2, especially when going fast through sweeping corners
-had two unprotected turns which felt less sketchy than before and handled them great, but need to do more testing to see how much it’s improved
-highway driving felt like there was less unnecessary lane changes, but still feels like V11 to me. there’s areas on the highway I really wished it was more like V12, because it currently still tries to center itself in the lane even with a barrier on the left which feels sketchy
-it did what I can only describe as a “shoulder peek” and moved towards the inner lane as I was sitting behind a large slow moving truck in traffic, and as soon as it saw the cars in front it went right back behind. no turn signal. sooo human like
-high fidelity park assist seems improved?? it didn’t ding at me for driving over the grass at my house for the first time ever and rendered the driveway with some overgrowth perfectly
-this was a zero disengagement drive, literally started it from my driveway and it drove all the way to the store and parked. pretty boring honestly, which is good for FSD but probably bad for my channel lol
TLDR: feels ready. I expect wide release soon
Getting recording equipment set up now, gonna do some drives around San Jose