So I got FSD beta v11 over the weekend, but I guess maybe this thread has died? Went straight from 10.69.25.2 to 11.3, FSD beta now runs on limited access highways, the graphics are slightly different (thick blue line is ugly, but it also tells you when it's going to drive on the center line amongst other things). Biggest change? It actually slows toward set speeds like it should. The graphics a,so appear to tell you more, like now you might be able to see how far out it is looking, for instance, if there are vehicles/signals beyond the undrivable patch in any direction, I suspect they are outside of the "planning area;" it also shows the traffic signals that it is using as blue while the ones for other traffic remain grey, there is a line for where it plans to stop, and indications about what it is doing show up across the top of the IC (in S & X) instead of in a toaster/badge notification. Based on a few typical drives, some maneuvers appear to work far better than they used to while other problem behaviors remain exactly the same. Interestingly, the recent recall is implemented in this version and it definitely stops now where you couldn't be sure if it would or not before, but it seems to have added some turn signaling events that shouldn't occur without resolving all of the turn signaling events which should occur but don't.