Some VR headsets do the same thing. More resolution straight ahead and less to the periphery.
Ha. That's just the resolution of the sensor. If you want real fun, consider peoples' spinal cords. For a considerable depth starting from the brain and working its way half-way down the back, there's
grey matter in there. As in, brain material that can do processing.
My understanding is that when keeping one's balance when walking/running/etc., information on the orientation of the body, which way is down (it's not just the semicircular canals in the ear that provide position information, it's all those body position and pressure sensor nerves), the grey matter in the spinal cord does its bit to keep us upright. (Besides the part where, if one's finger gets singed, the withdrawal-jerk reflex isn't from the brain, it's a faster response from the spinal cord.)
Learning how to ride a bicycle or ice skate isn't just training one's brain on how to move and not fall: It's all about training that spinal cord grey matter. Which is closer to the extremities, the sensors in the extremities, and the muscles in there than the knob on top.
Think: Pre- and parallel-processing, anyone? For us, there's very good reasons that the eyes and optic nerves are as close as they are to the brain (i.e., they can't get any closer). But, doing parallel processing or pre-processing is just putting more CPUs on top of the situation. Fun.