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The next big milestone for FSD is 11. It is a significant upgrade and fundamental changes to several parts of the FSD stack including totally new way to train the perception NN.

From AI day and Lex Fridman interview we have a good sense of what might be included.

- Object permanence both temporal and spatial
- Moving from “bag of points” to objects in NN
- Creating a 3D vector representation of the environment all in NN
- Planner optimization using NN / Monte Carlo Tree Search (MCTS)
- Change from processed images to “photon count” / raw image
- Change from single image perception to surround video
- Merging of city, highway and parking lot stacks a.k.a. Single Stack

Lex Fridman Interview of Elon. Starting with FSD related topics.


Here is a detailed explanation of Beta 11 in "layman's language" by James Douma, interview done after Lex Podcast.


Here is the AI Day explanation by in 4 parts.


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Here is a useful blog post asking a few questions to Tesla about AI day. The useful part comes in comparison of Tesla's methods with Waymo and others (detailed papers linked).

 
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Installed 11.3.2 FSD beta….

Seems that Tesla has gone out of their was to attempt to kill you with this version.

Notably:

- You cannot turn off auto lane change while in FSD
- it appears that the car now likes to change into lanes that aren’t actually lanes. The resulting issue is either hitting a barrier in the center of the road, smashing into another car, or driving off the road.

Woot. Awesome. Why do they screw with things? Seriously for what good purpose is it to not allow you to turn off auto lane change?
Junk
 
There's a new utube obstacle avoidance test (part 2) by AI Drivr. V11 performs comparably to V10 as one would expect given it's basically the same hardware and software. I'm pretty sure the results are also about the same as what O'Dowd claims.

It really is odd how FSD drives through a box in the middle of the road, doesn't highlight an oncoming vehicle vectoring into the ego's path, doesn't stop fast enough for sudden objects in path, etc. Definitely not better or safer than an average driver.
 
There's a new utube obstacle avoidance test (part 2) by AI Drivr. V11 performs comparably to V10 as one would expect given it's basically the same hardware and software. I'm pretty sure the results are also about the same as what O'Dowd claims.

It really is odd how FSD drives through a box in the middle of the road, doesn't highlight an oncoming vehicle vectoring into the ego's path, doesn't stop fast enough for sudden objects in path, etc. Definitely not better or safer than an average driver.
Click here

 
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Reactions: kabin
BACK to V11. A little funny (or sad for me and most).😢 Installs of 10.69.25.2 have been closing in on 11.3.2 and today thay are on parody.🤔 Feels almost like we are backing up. 🤣

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I'm more than a little peeved that there are some 83 people that still haven't recieved the upgrade. I mean who are they? Clearly no one on this thread. What would happen if something were "to happen" to them?
 
There's a new utube obstacle avoidance test (part 2) by AI Drivr. V11 performs comparably to V10 as one would expect given it's basically the same hardware and software. I'm pretty sure the results are also about the same as what O'Dowd claims.

It really is odd how FSD drives through a box in the middle of the road, doesn't highlight an oncoming vehicle vectoring into the ego's path, doesn't stop fast enough for sudden objects in path, etc. Definitely not better or safer than an average driver.
It's coming - it's a work in progress. It's going to take time to train the occupancy network to recognize a massive set of objects that represent what's drivable and not drivable. For example, I don't want the car to panic brake because a dark/black plastic shopping bag floats up a few inches from the ground.

As an L2, we as drivers can override - if there is a box in the lane, and you don't want to hit it, take over and maneuver around the box, then re-engage.
 
For anyone with the new 11.3.2: How does it handle lane changes on freeways while using navigation? Are they automatic — and annoying — like City Streets while navigating? (I seldom use navigation and FSD together on City Streets due to the excessive and bizarre lane changes.)
 
Wait what? you've never heard of a zipper merge? What do you do in the TONS of situations around here were 2 lanes suddenly become one?

In my town, they used to just have a sign that represented "right lane ending." Now they replaced it with an "alternate merge" sign, which is the zipper.

The sign replacement was a godsend because now people use both lanes equally; whereas before, people treated the right lane as the cheat lane, making the left lane people tailgate to prevent the right side from merging in.
Nope never heard of it. Starting driving a long time ago which I guess explains it. I just merge in as gracefully as possible. It's interesting how many YouTube videos complain about FSD waiting too long till the end to merge.