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These parameters are only modified by retraining the neural net. (There are two semantic definitions of "parameters": the one described here is neural net weights. The other sense is user-facing parameters outside the model, such as assertiveness or auto-speed or "minimal lane changes".) So I'm not quite sure what you're asking?I am not talking about C++ parameters.
See training vs AI parameters here:
Training computation vs. parameters in notable AI systems, by domain
Computation is measured in total petaFLOP, which is 10¹ⵠfloating-point operations estimated from AI literature, albeit with some uncertainty. Parameters are variables in an AI system whose values are adjusted during training to establish how input data gets transformed into the desired output.ourworldindata.org
Parameters in notable artificial intelligence systems
Parameters are variables in an AI system whose values are adjusted during training to establish how input data gets transformed into the desired output; for example, the connection weights in an artificial neural network.ourworldindata.org
I was thinking of the weights that might be applied to put the car closer to the curbs that I mentioned earlier. I am not AI expert. Just some thought.These parameters are only modified by retraining the neural net. (There are two semantic definitions of "parameters": the one described here is neural net weights. The other sense is user-facing parameters outside the model, such as assertiveness or auto-speed or "minimal lane changes".) So I'm not quite sure what you're asking?
Don't you know that you should not drink Elon's Cool Aid?Can I not be cool. My mouth is dry and no 12.3 yet.
I saw that too but it's not too close. It seems FSD takes the approach: be defensive as much as possible.
I agree with not pressing the accelarator if the car is not going on a straight road. There were times I pressed the accelerator for turning because I was impatient but I was wrong: there were other cars coming that I did not see.Today I test drove the section from this video 5-6 times with FSD and with enhanced autopilot (AP aka Autosteer beta).
Here is what I found:
1. It did not go over the yellow line today.
2. The yellow line is dirty/worn, but not too bad. I guess with the right sun and angle, it might be hard to see. You be the judge:
View attachment 1028908View attachment 1028909View attachment 1028910
3. FSD was often on the plastic line markers or the rumble strip. AP was not (although close). At one point, FSD seemed too close to the side of the road. I didn't try that section with AP.
4. I pressed the accelerator briefly prior to the turn. FSD took the turn too fast (scary fast), AP did not. That is, AP slowed down appropriately.
5. In this general area, FSD drove too slowly. AP did not have that problem. That is, I set the max speed to 58 MPH, and AP was spot on. It drove at 58 MPH on straightaways and moderate curves but slowed down when necessary. Refreshing!
-------------------
What I've learned: Don't press the accelerator to get up to speed, but if you do, watch for curves and be prepared to take control.
In trying to give FSD the benefit of the doubt (and restore my confidence): I wonder if it's possible that I had pressed the accelerator and the car was taking the turn too fast, and in my panic (but before it went over the line) I tugged the wheel enough to disengage FSD. Then the car went over the yellow line. I noted that the Report message came up right afterwards, but it would have been there from the inadvertent disengagement.
Arguing against that, I'm very used to driving with FSD and rarely disengage unintentionally. Also, watching the video, it doesn't look like it was going too fast around the curve. Finally, I did not get a lane departure warning (I should have, right?).
In any case, the Tesla engineers will be able to know exactly what happened.
I seriously doubt that. We got in on our Y which my wife drives primarily and she doesn't use FSDb. Our 3 is still waiting. I use FSDb almost always when I drive but I don't drive that much.In reviewing the TeslaFi details for subscriber cars that have received 2023.44.30.25/FSDb12.3 I though I noticed in addition to the initial California bias and the current "SunBelt" bias that there may be a higher mileage bias.
Speaking as the owner of two Teslas over a year old with FSDb purchased but less than 12,000 miles on the odometer, I 'm struck that only four TeslaFi subscribers with less than 12,000 kilometers on the odometer have received this update, out of 432 currently installed.
I wonder if they are preferring not just odometer miles but actual miles driven under FSDb?
This is almost certainly an emergent property of the neural net training. They'll need to retrain the model with fewer examples of being close to the curb (and more examples being further away) to properly address this. Unclear whether there is supervisory C++ logic that explicitly monitors curb closeness and can nudge the car further away (simulating driver input, basically), but they're really trying to get away from that sort of logic I think.I was thinking of the weights that might be applied to put the car closer to the curbs that I mentioned earlier. I am not AI expert. Just some thought.
It could be a lot of things. Maybe those tight turns aren't constant radius turns and v12.3 hasn't had enough trained data for that? Sometimes tight blind turns require more braking which requires more steering input. And then road camber makes a difference too.Today I test drove the section from this video 5-6 times with FSD and with enhanced autopilot (AP aka Autosteer beta).
Here is what I found:
1. It did not go over the yellow line today.
2. The yellow line is dirty/worn, but not too bad. I guess with the right sun and angle, it might be hard to see. You be the judge:
View attachment 1028908View attachment 1028909View attachment 1028910
3. FSD was often on the plastic line markers or the rumble strip. AP was not (although close). At one point, FSD seemed too close to the side of the road. I didn't try that section with AP.
4. I pressed the accelerator briefly prior to the turn. FSD took the turn too fast (scary fast), AP did not. That is, AP slowed down appropriately.
5. In this general area, FSD drove too slowly. AP did not have that problem. That is, I set the max speed to 58 MPH, and AP was spot on. It drove at 58 MPH on straightaways and moderate curves but slowed down when necessary. Refreshing!
-------------------
What I've learned: Don't press the accelerator to get up to speed, but if you do, watch for curves and be EXTRA prepared to take control.
In trying to give FSD the benefit of the doubt (and restore my confidence): I wonder if it's possible that I had pressed the accelerator and the car was taking the turn too fast, and in my panic (but before it went over the line) I tugged the wheel enough to disengage FSD. Then the car went over the yellow line. I noted that the Report message came up right afterwards, but it would have been there from the inadvertent disengagement.
Arguing against that, I'm very used to driving with FSD and rarely disengage unintentionally. Also, watching the video, it doesn't look like it was going too fast around the curve. Finally, I did not get a lane departure warning (I should have, right?).
In any case, the Tesla engineers will be able to know exactly what happened.
I agree. I believe that the Max Speed or Auto Max only sets the maximum speed that the car will go. The car will still select the speed it wants to go up to that limit. What we are seeing is that the car usually does not want to go that fast. Most of the time, this has been less than the speed limit for me, which is too slow.Started with auto set speed on - it doesn't work, unless you like to drive around really slowly. As mentioned, it will speed up if you press the accelerator and sort of stick there, but then over time it will decay back down to some ridiculously slow speed.
Halfway through I switched back to old speed method (I like to set 10% over or so). They broke this too. It doesn't get up to the set speed. You can push the accelerator there too and it sort of works for a while then is broken again.
Mostly speed setting is totally broken, though. Had to think about it, which is not what we want.
Um. “.. never using FSDb.” Yet, here you are spewing vitriolic comments about how terrible FSD is and generally implying that people should stay away from it. In a discussion thread dedicated to those who are actually using it and reporting their findings to the crowd.
There are those here who see the glass as empty; those here who see the glass as full; but in all cases the posters on both sides of the fence appear to be reporting based, generally, on actual experience. Bar some thumb-twiddling and beer bets while waiting for the next point release.
And then there’s your generally negative posts based on zero personal experience.
I kind of get it; you regret, I think, plopping down cold, hard cash for FSDb, which is certainly not at present a finished product. But why inflict that angst on us? We’re busy.
You're not on ignore.Assuming you haven't already ignored me:
1. I don't use it for city driving because it consistently fails to meet our willingness to use in on city streets but it is used for highway.
2. I hang out here (and across TMC) to figure out which updates are worth downloading.
3. I know from posts in this thread there is no point in downloading 12.3+x because we only use FSDb on highways and that's the V11 stack at this point. So we have the decision to make as to whether it is worth it to download (when available) but know that at this time, what's available doesn't change our confidence in using FSDb V11 on highways since, essentially, the same known flaws are still there. Nothing new to learn.
4. If/when highways change over to the V12.3+x stack, this thread is where I'll hear it first.
5. Currently I'm uninterested in updating from where I am due to increased nags AND have learned from this thread that any nags I get won't be able to be dismissed with the scroll wheels which is my preferred method since my hands are already on the wheels. While we don't experience the new camera-triggered AP nags with our version, we do get camera-triggered FSDb nags so are used to them and have a method that works for us to dismiss them. Why would I want to lose that capability on the highway, having learned in this thread that method won't work for us under V12.3+1x. There have been comments saying removal of scroll-wheel nag dismissal was just another inadvertent bug that will be fixed in a future release. In which case, this thread will inform me which of the V12.3+1x updates will have if fixed so I can wait for that and not downgrade my current FSDb highway driving experience by losing my ability to easily dismiss nags.
There are likely other things I've learned in this thread, most of which are more to do with attitudes towards driving reinforcing my thoughts as to why on city streets, I will never trust FSDb (at least V11 but it is to be seen if V12 is any better.)
No parameters to tweak in end to end NN training. That is the main issue with NN.I have the impression that they twisted some parameters to make the car behaves a little bit differently, not always retraining FSD. For example: v12.3 is different than v12.2.1: in v12.3 the car is closer to the curb in most situations, not in the center of lane lane like v12.2.1. Did they retrain to have this new behavior?
My U-turn was the same; displayed the message but did it anyway, very nice...My first drive was zero intervention, zero peddle push… perfect. I had a U-turn and had a message, please assist unable to complete maneuver, but it did it like a pro