Not good news FSD development.
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Not good news FSD development.
This means FSD is solved and done. Not many understand this.Not good news FSD development.
i’ll believe it when I see itThis means FSD is solved and done. Not many understand this.
Right, I read that on Twitter. I still can't decide if 10.69.2.4 is a trick or a treat........either way it's probably pretty scary, or sad........Boo! or boo hoo hoo? You decide........This means FSD is solved and done. Not many understand this.
Yeah! In your video, the "tentacle" whips around like crazy, and goes grey. For very brief moment, it seems to be planing to turn hard right, out of the lane altogether. At about the same time, the navigation display changes, but I can't make out the details.Guess have to look at what the blue tentacle does in the AP case with merging lane but I would guess not similar.
Looks like this vehicle is downloading 10.69.3 / 2022.36.15? TeslaFi.com Firmware TrackerThis particular "employee" vehicle tends to not update ASAP with it still on 10.69.2.2 (instead of 10.69.2.3)
Suggests they did have this in there after all, though unclear if they do have grammar for intersections, as discussed on AI Day. Not clear it is the same thing.Reformulated the autoregressive Vector Lanes grammar to improve precision of lanes by 9.2%, recall of lanes by 18.7%, and recall of forks by 51.1%. Includes a full network update where all components were re-trained with 3.8x the amount of data.
I wonder what reaction time they can get?This allows us to make quicker decisions and improves reaction time.
Not sure how they did not include relative acceleration before! Could explain some behavior! Hopefully smooths things out.Improved longitudinal control smoothness for in-lane vehicles during high relative velocity scenarios by also considering relative acceleration in the trajectory optimization
This sounds like a new “feature”! Reading markings on the ground, hopefully left/right/straight arrows. I’m hopeful this will make a meaningful improvement to some of the tricky intersections around my area!Added a new "road markings" module to the Vector Lanes neural network which improves lane topology error at intersections by 38.9%.
Maybe I’m reading this wrong, but could this be smoother stopping and accelerating with a “lead” car? Maybe improvements to high jerk/high G friction braking?Improved longitudinal control smoothness for in-lane vehicles during high relative velocity scenarios by also considering relative acceleration in the trajectory optimization
Its amazing that they didn't include road markings in the vector lane tokens before.This sounds like a new “feature”! Reading markings on the ground, hopefully left/right/straight arrows. I’m hopeful this will make a meaningful improvement to some of the tricky intersections around my area!
Was there anything you liked in the release notes?Its amazing that they didn't include road markings in the vector lane tokens before.
I wonder if this is another case of "we don't need it".
Its amazing that they didn't include road markings in the vector lane tokens before.
I wonder if this is another case of "we don't need it".
Probably were just building up to it…these things all take time.Its amazing that they didn't include road markings in the vector lane tokens before.
I wonder if this is another case of "we don't need it".
I'm hoping this will help solve what I see as my biggest source of error. FSD will sometimes move into a turn lane when no turn is imminent. If it wasn't paying attention to road markings then that would help explain the problem.FSD Beta 10.69.3 release notes
- Added a new "road markings" module to the Vector Lanes neural network which improves lane topology error at intersections by 38.9%.